Cheat Device for PS2

I started work on this in October of last year, and after a few months of working on it on-and-off, I released the first version in April. It’s a sequel of sorts to my previous PS2 cheat device project, but I wanted to make something from scratch. The code got gnarly on the old menu so I decided to discontinue working on it and create this. Maybe I’ll move on from PS2 stuff some day, who knows :-).

Cheat Device is a game enhancer for PlayStation 2 games, similar to Action Replay, GameShark, and CodeBreaker. It supports booting retail, disc based games as well as ELF files such as OpenPS2Loader or ESR.


Important Things

Storing Cheats

Cheat databases are stored in CDB files created with cdb-util, which will convert cheat lists following this simple format:

"Game Name"
90000000 88888888
Cheat 1
27654321 12345678
Cheat 2
12345678 98765432
Cheat Section
Cheat 3
11111111 00000000
// Comment line

Enable Codes

9-type enable codes (9xxxxxxx yyyyyyyy) are supported, and the first cheat for every game must contain an enable code. If an F-type enable code is used instead (which is common for older games), it will be silently ignored and a hook will be installed automatically by the code engine. Many games have been tested with the auto-hook function, but its best if a 9-type enable code is used.

Code Format

All cheats must be in “RAW” format; Cheat Device can’t decrypt or read any other formats (ARMAX, CB1-6, CB7+, AR2, GS, etc.). However, you can use

tools such as OmniConvert to convert any of these formats to RAW.

Settings File

Settings are stored in an ini file named “CheatDevicePS2.ini”, which needs to be located in the directory Cheat Device is run from. The cheat database path and additional boot paths are set here. See the included settings file for an example.

Included is the CodeBreaker 10.0 database. Please report any bugs to me if you find them.


Current Release – v1.2.1 (September 8, 2015):…

cdb-util v1.2 (July 28, 2015):!LNYB0DAL!n_2Co6zI8…1vCP_mu4dQR_wg


Previous Releases

All releases can be found here:

v1.2 (August 4, 2015):…

v1.1 (June 10, 2015):!WBBhXCBA!s5As_D…LM4cDDO-NrFbyU

v1.0 (April 4, 2015):!jVgAFSra!nKQowK…0qOmXTTQoR7oJQ